Stupid Big Hands is a prototype for Google Cardboard that takes a pick-up-and-play approach to VR gaming. Experience what it’s like to try living a mundane life when you are 50ft tall and have hands the size of a house.
This prototype was concecepted, designed and developed in about 2 weeks among a very small team. We learned and solved VR UX challenges, navigation and UI, framerate optimization and every critical aspect that makes VR a compelling experience. I took part in every phase from concept to launch, texturing, 3D modeling and Unity development.